Agung Mubarak

Agung Mubarak

Game Designer

Designing systems-driven experiences where player choices create memorable gameplay

Game Designer with experience in gameplay systems, progression systems, and rapid prototyping using Unity. Experienced in collaborating within cross-functional teams during internship and contract roles in the game industry. Strong understanding of player motivation, gameplay balancing, and implementation constraints, supported by programming knowledge and hands-on development experience. Designed and developed multiple personal and collaborative projects, including gameplay systems, gamification systems, and multiplayer game prototypes. Particularly interested in creating mechanics that produce strong player-driven experiences and emergent gameplay.

agungmubarak1453@gmail.com+62 812-9810-2832Jakarta, Indonesia
itch.ioWhatsApp

Skills

Progression System DesignSystem DesignUnity PrototypingUnityFigmaGoogle SheetsNotionFirebase

Experiences

Student of Independent Study in Metaverse Creation

Corporate Innovation Asia - CIAS
2022 - 2023Indonesia
  • Create viable business model that features metaverse
  • Make demo of the business model in Roblox
MiroRoblox StudioRobloxMetaverse

Game Tester

PT Nuon Digital Indonesia
2022 - 2023Indonesia
  • Make testing report about bugs and playing experiences of several games from Indigo Game Startup Incubation
UnrealUnityAndroidExcelTrello

Business Development Intern

PT Nuon Digital Indonesia
2022 - 2023Indonesia
  • Assist publishing and marketing partnership for Indigo Game Startup Incubation
  • Manage social media of PT Nuon Digital Indonesia
ZoomXTrello

Game Designer Intern

Agate Internasional
2022 - 2022Indonesia
  • Worked with other game designer and a team with size around 10 people to develop rhythm battle game in Unity with Scrum/Agile methodology
  • Designed game contents (music note types) and game mechanics such as core game loop, combat, player and enemy stats, etc. based off of idea that is visioned by product owner and make it fit to project constraint (like team technical capabilities, timeline, etc)
  • Communicated with team and provided constant feedback on game assets and features through daily scrum and report it on weekly scrum to product owner
  • Get mentoring from senior game designer
FigmaMiroGoogle SheetsNotionUnity

Junior Member of Game Development

Ristek Fasilkom UI
2020 - 2021Indonesia
  • Responsible as game programmer on several projects
  • Get mentoring about game development
Unity

Let's Connect

Ready to collaborate or just want to chat? I'd love to hear from you.

📍 Location

Jakarta, Indonesia

Whether it's a project, collaboration, or just a conversation—Reach out!